Can computers write poetry?
Working and being fascinated by computers and the Internet, I regularly come across interesting applications where someone has taken technology and done something quite unexpected with it.
But every now and again I happen upon something even more unexpected – a side effect of technology in action that is both quite unanticipated and extraordinary. The website Google Poetics is one such site.
If you use Google, I’m sure you’ve seen how it anticipates what you wish to search for. It is at times an interesting barometer for what the world is thinking about a topic. I remember a very topical time when typing ‘how to quit’ had ‘how to quit facebook’ right at the top. Probably after some Facebook update that was annoying people at the time. Today it has how to quit … smoking; smoking weed; your job; drinking. I don’t think this is personalised to me!
Now Google works very hard to anticipate everyone’s needs all as part of their mission to ‘return one search result – the one you want’.
But I doubt that even the engineers at Google anticipated that sometimes it will return a set of results that strikes a chord with people and actually means something quite profound. That is what Google Poetics is collecting – examples of poetry made from the accidental (or at least, algorithmic) collisions from millions of people searching using Google.
Here are some of my favourites so far.
Would you like me to
- Would you like me to be the cat
- Would you like me to seduce you
- Would you like me to
- Would you like me to rephrase the question
We are not p
- We are not permanent we’re temporary
- We are not pilgrims
- We are not pirates we are fishermen
- We are not promised tomorrow
As I turn
- As I turn the pages
- As I turn away
- As I turn up the collar on my favourite winter coat
- As I turn my back on you
Sometimes I p
- Sometimes I pretend to be normal
- Sometimes I pretend
- Sometimes I pretend I’m a carrot
- Sometimes I put my hands in the air
The examples above bought to you courtesy of @GooglePoetics. I could lose quite some time reading some of these. And all as a consequence of the Google algorithms (far to) honestly regurgitating the behaviours of millions with some quite profound results.
And another interesting property of these poems, is that they are changing and not always the same for all readers. Try it yourself – type the titles into Google and see what you get back for you. It will depend on your location, your search history, what everyone else has searched for recently and hundreds of other ‘small signals’ that combine within the walls of Google HQ to give you what it thinks you want. Imagine attempting to design a system from scratch that could do this. Talk about an emergent property!
Try it – its not quite as easy as I looks, and it can sometimes be dominated by song lyrics. But every now and again you might find a gem. If you do, make sure Google Poetics get to know about it.
Here is one of mine.
She is missing
- She is missing
- She is missing you
- She’s a freak never missin a beat
- She is missing me
Can computers write poetry? I think this is proof that they can, albeit as an unintended consequence of something quite different.
Kevin.
Some Quirky Videos
I’ve recently got into Twitter, after having an account sitting unused for around 5 years and in that time some rather interesting, but slightly quirky videos have wandered past my twitter feed.
The Christmas Almost Number 1
First of all, a great candidate for a Christmas #1, but unfortunately they didn’t make it. They should have done. Funny, slightly tongue in cheek, a little humble, and musically very accomplished, is “Christmas Gets Worse Every Year” by ‘The Other Guys’ – 12 students from St Andrew’s University, in Scotland. See it for yourself here: http://www.youtube.com/watch?v=9YvZn1hgIvo
Thanks to the QI Elves (@qikipedia) for that one.
A Pale Blue Animation
This is a nice animation to accompany Carl Sagan’s monologue ‘A Pale Blue Dot’, itself inspired by the most distant photograph taken of Earth – a photograph from Voyager 1 from a distance of almost 4 billion miles away . A thought provoking, perspective giving monologue with a slick animation to nicely drive home the meaning. See it here: http://vimeo.com/51960515
Thanks to Robin Ince (@robinince) posting in Brian Cox’s Twitter feed (@ProfBrianCox).
A Father-Daughter Yearly Pilgrimage
This is a nice story – every year Steve Addis takes his daughter to the same street corner in New York and takes a photo of him holding her. Something that started when she was a year old. This is a TED talk he shares his 15 most treasured photos from doing this, and the experience of getting a random stranger to take their picture – and how no-one has ever declined. See it here: www.ted.com/talks/steven_addis_a_father_daughter_bond_one_photo_at_a_time.htm
I can’t remember where I first saw that one retweeted, but now I subscribe to TED Talks (@tedtalks) to make sure I don’t miss any more.
Don’t Assume Anything
This is another one that I saw courtesy of a retween from someone and then followed up. It took me to the site of Richard Wiseman, that contains a number of very well done videos that challenge your views of the world – this is a particularly nice optical illusion. See it here: http://richardwiseman.wordpress.com/2012/12/20/do-you-make-assumptions/
Now I follow Richard Wiseman (@RichardWiseman) too.
The Boy and His Robot
This is a lovely tale about a boy and is robot companion. It combines the imaginary with the real, an idea of a fantasy future with the here-and-now and love, hate and dependency. You might be tempted to click back after a couple of minutes to whatever you were doing before, but don’t – I thoroughly recommend watching the full 12 minutes. Its sensitively surprising. See it here: http://io9.com/5970839/a-lovely-short-film-about-a-boy-and-the-robot-he-cant-get-rid-of
Thanks to IO9 (@io9) for that one.
So a very interesting first few weeks on twitter – long may it continue.
Kevin.
Colossal Artistic Discovery
I just stumbled across this blog today – http://www.thisiscolossal.com. In the owners own words:
I like to describe Colossal as a blog that explores the intersection of art, design, and physical craft, specifically artwork that is tactile, physical and non-digital in nature. Each week you’ll find roughly 20-25 posts on photography, design, animation, painting, installation art, architecture, drawing and street art. There are frequently posts about things far out in left field, but generally Colossal is a reminder that in this digital age there are still countless people making incredible work with their bare hands.
Naturally there is a wonderful irony in using the tools of the digital age to promote art work that is firmly placed in the physical. It is great that these works can reach such a large audience, and the owner of the blog appears to live up to his word when he states that he spends a lot of time considering what to include.
If you have the time, I strongly recommend browsing through the visual gallery (a visual index to all the posts). If you want a quick taster, you could check out the top 20. Otherwise, here are some of my favourites from the most recent entries.
Birds on Twitter – Someone has attached bacon and fat to a keyboard, and when birds land to peck at it, the result is a series of rather odd looking tweets to the @hungrey_birds twitter account – interspersed with various tweets about the project and a bit of this and that too. Go back to March to see the tweeting birds …
Anamorphic Illusions – These are superb. Paper based 2D illusions that look like 3D objects. You just have to watch the video expose to appreciate what is going on here.
Cardboard Stop-motion Animations – This is a video where frames have been turned into paper cut-out frames which themselves have been stop-motion animated. Again, you have to see the videos to appreciate this wonder. Very, very clever and quite effective.
Cloned Video Animations – These are a set of animated gifs that give the impression of one of those repeated patterns you’d get on a zoetrope. They are a bit large and slow to load, but well worth the effort and very slickly done.
Flawed Symmetry of Prediction – A time-lapse photography film that includes lots of amazing skylines, elements of graffiti and some perspective based optical illusions. It’s very well done.
Slit Scan Photography – what a great effect! And there is a classic moment where someone wanders by in the back corner of the video and goes a little wobbly too! This had me wandering off to wikipedia to read more about the technique – although I must admit I’m still not really any the nearer in understanding it …
Moleskine Notebooks Stop-motion Animation – an interesting idea, just take notebooks and animate a scene or several. Very smooth and inventive.
… and that just takes me back through a single month of the posts! I think this website will keep me busy for some time to come.
Kevin.
Faces in the Sand
I had an hour spare in London yesterday so took some time to visit the Science Museum. Now this is something I like to do from time to time, if nothing else just to pop in if I’m passing that way to see if the Listening Post is still there.
This time I had two aims in mind. First to catch a little of the Alan Turing exhibition, although most of it I already knew, from having visited Bletchley Park in the past. Then, from the birth of modern computing, I wanted to visit the Google Chrome Web Lab. This is a recently opened exhibition, running until June next year.
So, I find the museum, wander in and immediately see the Turing exhibition, so walk through that. Mission accomplished, I walk on through the main gallery, past the steam engines, through the space section, past the ‘building the modern world’ gallery, home of the cut-in-half mini, the cray supercomputer and the ‘decades’ displays.
I had a brief pause when I noticed the prototype Clock of the Long Now. This is something I have literally just read about in Richard Watson’s book ‘Future Minds’ (which I totally recommend). In the book he presents a search for slowing down, worried about how the ‘always on, always interrupting’ nature of the modern, connected world leaves no time for quiet thinking, reflection and the kind of deep thought that really leads to new ideas. He mentions the clock as a symbol of “thinking slowly”.
The prototype of the 10000 year clock ticks once every 30 seconds and has been installed in the science museum. The final clock is being built inside a mountain in the US (like the fictional Colossus)! The web page lists the prototype as being created December 1st 01999 – not many projects will list a 5 digit year! (reminds me of As Slow as Possible, but I could digress about such topics for ages, so I won’t!).
Once past the main galleries and into the newer Wellcome Wing, an immediate right turn will take you down some steps to the Chrome Web Lab. And after all this old, long term thinking you are brought right into the current, connected present.
The idea behind the lab is to make the Internet seem real. A very topical subject for me right now as I’m currently reading Andrew Blum’s ‘Tubes’ about his discover to find the real, physical Internet (but more on that another time). Of course whilst educating the populace, it has the side effect of raising awareness of Google’s own web browser technology, Chrome, showcasing its future looking HTML 5 application development ability.
Google have created 6 experiments that can be run locally in the museum and online at chromeweblab.com. Visitors to the museum can see the online participants and those online can see elements on the physical displays too. Based on the kinds of Internet projects I’ve seen Google push in the past, I was very interested in seeing what they will do themselves.
When you first walk in (or register online) you get a “lab tag” which you put in the experiments to “log in”. You can also hold it up to your webcam when you get home and link back to your time in the lab.
There are five experiments in total, but the ones that really appealed to me were the Universal Orchestra and the Sketchbots.
The Universal Orchestra is a set of six digitally controlled musical instruments. A marimba, xylophone, drums, tuned drums, shakers, wood blocks, etc. It is controlled by programming using a system of dots that appears to owe quite a lot to a Tenori-On.
Three instruments can programmed from within the physical lab and three are programmed only online. A computer provides an ethereal accompaniment track based on the notes chosen at any one time. The continuously changing nature of the music provides a fascinating aural background to the rest of the lab.
But the experiment that prompted the title of this post is the collection of sketchbots. Again, six in total, three controlled only online and three from the lab. You insert your tag and stand in front of a webcam. It takes your picture and then goes through a series of image processing steps to isolate the key lines of your face. These lines are then drawn in some smooth sand by a robot arm.
There is a wonderful irony at play here. On the one hand, the robot draws your picture, the table rotates a quarter turn and in the space of three rotations your picture is no more. Washed away just like a picture in the sand at the beach. Forgotten to all.
But in parallel, the digital version that allowed the robot to draw the picture in the sand has been remembered. It sits on Google’s servers, linked to your own tag to be recalled at a moments notice. How long will it remain? Who knows. “Storage is cheap”. The cloud is forever. (Note that the T&C say data will be deleted when the exhibition closes).
We are in an age of digitally never forgetting. Whilst once it took lots of effort to remember – initially sharing a song around the fire, passing on tales and stories, then writing and language allowing written records. Finally the printing press allow mass distribution. Still, recording was an effort.
Today it is almost totally the reverse. If it’s digital, it is remembered by default by something, somewhere. We have the technology to record every moment of our lives, but when would we find time to watch it? Many digital photos are “write only” taken and automatically preserved, but never looked at again.
It is now more effort to forget digital information. Google knows what you’ve done – what you’ve searched for, what emails you’ve sent – in some cases where you’ve been. To ask it to forget is next to impossible. It will maintain your digital footprints in their digital sand for as long as its useful to them.
Hence the wonderful irony enshrined in the Google sketchbots – my picture is long gone in the sand, but lives on (as does the record of my visit) online. And to me it points to a future where what was once transient is becoming permanent. Interesting Times indeed.
It is very well worth a visit to the web lab – in the physical space if you happen to be passing, or online. A very nice way to spend an hour.
Kevin.
The Robot and the Sparrow
I was exploring the world of independent cartoons and a colleague of mine recommended that I take a look at “The Robot and the Sparrow“, by Jake Parker. Well, I’ve finally gotten around to doing just that and its wonderful.
Its a story of friendship between a robot and a sparrow (as you might imagine), how they become friends after the robot lands on the Earth. Its a very simple story, but the details of passing seasons and sense of time passing and learning about the world.
I quite liked the frame where the sparrow asks what robots dream about, and when the robot asks what dreaming is, the comment is
“Though the sparrow had a very clear idea of what dreaming was in his own head, he found it very hard to explain.”
As the seasons pass and the sparrow finally has to fly away for warmer climates, we eventually find out what robots dream out.
A very well drawn, simple and extremely charming tale.
Kevin.
Augmented Reality Sandpit
This is really cool – a new slant on augmented reality. Take a sandpit, focus a number of cameras on it, project a load of light sources on it and add a significant amount of computer modelling and processing (I would imagine) and you can mix the real and digital in a really neat new way.
As you mould the sand the computer recreates the contours in the virtual space too. Then things moving in the virtual space move according to the contours in the real space – and are then projected back onto it.
For full details of the project, see http://mimicry.monobanda.nl/
Their video teasers are well worth watching – http://vimeo.com/25666910, http://vimeo.com/25665948.
I particularly like the bit where they put a hand in the sand. Its like a 3D computer version of pin-art …
This could be a really interesting way to get people modelling terrain in virtual worlds or games.
Kevin.
The Creative Internet
Been meaning to post about this for a while now. Google put together a presentation of loads of different Internet related projects that people have done. Next time you see some piece of media highlighting how bad the Internet is, pick one of these at random and redress the balance a little.
See:
Some personal favourites of mine include:
- In B Flat
- The YouTube Radio
- Sour’s Webcam fan-based video
- Stop-motion animation by PES
- Graffiti Animation
- Pixels
- User Generated Content version of Star Wars
- Mapping from geo-tagged photos
- We Feel Fine (naturally – I’ve mentioned this before!)
- Keiichi Matsuda (and the domestic robocop)
- Street View art reproductions
- Japanese Water Fountain (not really Internet, but .. wow!)
- Building Projections (again, and old favourite)
- The Google Pacman (blogged, here)
- Internet of Things
Fantastic stuff. Tech at its best.
Kevin.
Map of online communities 2010
Ok, so this is going to be copied, pasted, and posted all around the Internet, and I’m therefore as bad as everyone else out there for basking in reflected glory – but still … I, like many others, have been waiting for an upate to this map for ages! Very glad to see it happen.
http://xkcd.com/802/
(Love the ‘plains of awkwardly public family interactions’ and ‘Breaking! Waves’)
Kevin.
Video games inspire art
I’ve seen one or two musical items inspired by video games. There was Andrea Vadrucci who drums along to Mario Bros. Just found a violinist who plays the mario game music and sound effects in real time along to a game as its being played. I’ve seen opera in virtual worlds.
But I think the animation I’ve just found is quite excellent. It’s 80’s video games animated out of everyday objects. I particularly like the pacman near the end. Very well done. Its called Game Over and you can see it here on YouTube.
Kevin.
Kevin.